Izublog #7: Johnny

This is part of a series of posts that covers Imbroglio’s Izu mode. It will go up on either the 2nd or 3rd day of the Izu. For a write-up of what each weapon does, go here.

2017-06-16 22.09.46

Ugh. Johnny. I feel like I’ve spent more time on this character than any other. And yet, ultimately, it feels like I consistently underperform with him. Something about waddling through the endless mazes lulls me into a false sense of security, and then I die shortly after.

It doesn’t help that this is an extremely weak Izu offer. Notably missing are a way to clear multiple enemies, or a way to overcome Johnny’s extremely long mazes. The best weapon is Blightsword, but its missing the best curse enablers. It’s a slog.

So far, my best score is with this, but I’m  still experimenting (translation: I have no clue what I’m doing):

2017-06-16 22.09.34

Besides being largely flummoxed by the character, I have a few scattered ideas:

  • You only have enough time to level up 2 Blightswords.
  • Ranged weapons are great in the corners here. Normally, a ranged weapon is a liability, but Johnny can prevent being trapped with his ability.
  • Corners are kind of like the center, and the center is kind of like a corner. Johnny’s board generation means that you pass through the corners an awful lot, while sometimes the center gets skipped. Also, the corners are the safest place for Johnny (since he has two options of where to leap to), while the center is the most dangerous (his ability is useless).

Good luck! You’ll need it.


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